RS-13680Modded server
Rust LAN
Offline 94.243.46.54:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rust LAN?
Rust LAN is offline at this moment; the last signal was 19 days 14 hours ago.
How is Rust LAN ranked?
On player hours across seven days, Rust LAN is #13,680, inside the top 61% of all ranked servers.
Tags and filters
Where does Rust LAN appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rust LAN: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust LAN?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags Rust LAN publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Rust LAN?
A procedural map, created by the game, is in use on Rust LAN.
Which settings and rules apply on Rust LAN?
The name Rust LAN does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What version is Rust LAN running?
On Windows, Rust LAN operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Rust LAN?
There is no region published by Rust LAN. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.243.46.54:28015.
How reliable is Rust LAN?
Currently offline is Rust LAN, last seen 19 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe schedule
On what schedule does Rust LAN wipe?
Too few wipes are recorded for Rust LAN to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 14 hours ago.
Joining the server
How can I connect to Rust LAN?
To connect manually, open the console with F1 and type client.connect 94.243.46.54:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.