RS-10685Modded server
Eternal Rust | DEV
Offline 94.67.209.90:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Eternal Rust | DEV?
Currently, Eternal Rust | DEV is offline; the last sighting was 34 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 0 players.
How is Eternal Rust | DEV ranked?
On player hours across seven days, Eternal Rust | DEV is #10,685, inside the top 48% of all ranked servers.
Server tags and lists
Where does Eternal Rust | DEV show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Eternal Rust | DEV: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Eternal Rust | DEV?
The game's server browser reads the tags that Eternal Rust | DEV publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts6 (Group limit): No more than 6 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Eternal Rust | DEV?
Eternal Rust | DEV uses a procedural map, which the game generates.
What does Eternal Rust | DEV run for rules and settings?
You will not find a gather rate in the name Eternal Rust | DEV. The maximum group size is 6 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is Eternal Rust | DEV running?
Rust network protocol 2634 and build 167584 is what Eternal Rust | DEV runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Eternal Rust | DEV?
There is no region published by Eternal Rust | DEV. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.67.209.90:28015 is its address.
What is the uptime of Eternal Rust | DEV?
Eternal Rust | DEV is offline now; the last time it was seen was 34 hours ago. Across the last 2 full days, it was online for 16 of 48 hours, or 33%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe details
When does Eternal Rust | DEV wipe?
The record holds too few wipes to determine Eternal Rust | DEV's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 5 hours ago.
How to join
What is the process to join Eternal Rust | DEV?
To connect manually, open the console with F1 and type client.connect 94.67.209.90:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.