RS-13131Modded server
myserver
Offline 95.104.179.196:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on myserver?
Currently, myserver is offline; the last sighting was 4 days 16 hours ago. Over seven days it averaged 1, and the highest point was 1.
How is myserver ranked?
On player hours across seven days, myserver is #13,131, inside the top 59% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry myserver?
On these Top Rust Servers lists you will find myserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on myserver?
Published by myserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on myserver?
A procedural map, created by the game, is in use on myserver.
What settings and rules does myserver use?
You will not find a gather rate in the name myserver. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is myserver on?
myserver uses Rust network protocol 2634 and build 167058 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for myserver?
There is no region published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.104.179.196:28015 is its address.
How reliable is myserver?
The server myserver is down at the moment, with its last appearance 4 days 16 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
How often does myserver wipe?
The record holds too few wipes to determine myserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 17 hours ago.
Joining the server
How can I connect to myserver?
To connect manually, open the console with F1 and type client.connect 95.104.179.196:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.