RS-13223Modded server
Skins
Offline 95.139.44.176:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Skins?
Currently, Skins is offline; the last sighting was 22 days 19 hours ago.
What is the ranking of Skins?
The last seven days of player hours place Skins at #13,223, in the top 58% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Skins?
These Top Rust Servers lists count Skins among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Skins?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Skins publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Skins?
A procedural map, created by the game, is in use on Skins.
What settings and rules does Skins use?
You will not find a gather rate in the name Skins. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Skins?
Rust network protocol 2633 and build 163207 is what Skins runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Skins?
There is no region published by Skins. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.139.44.176:28015.
Is Skins currently online?
The server Skins is down at the moment, with its last appearance 22 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.
Wipe details
How often does Skins wipe?
The record holds too few wipes to determine Skins's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 36 days 5 hours ago.
Connection
What is the process to join Skins?
Use the console: open Rust, press F1, and type client.connect 95.139.44.176:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.