RS-14300Modded server
TEST
Offline 95.158.55.163:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 20 days 10 hours ago.
What is the ranking of TEST?
On player hours across seven days, TEST is #14,300, inside the top 64% of all ranked servers.
Tags, lists, and filters
Where does TEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
No gather rate is given in the name TEST. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on TEST?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST be found?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.158.55.163:28015 is its address.
What is the uptime of TEST?
Currently offline is TEST, last seen 20 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe cycle
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 10 hours ago.
How to join
What is the process to join TEST?
To connect manually, open the console with F1 and type client.connect 95.158.55.163:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.