RS-14922Modded server
My Server
Offline 95.191.52.146:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on My Server?
Currently, My Server is offline; the last sighting was 3 days 15 hours ago. A seven-day average of 0 players was reached, peaking at 1.
Where does My Server sit in the rankings?
On player hours across seven days, My Server is #14,922, inside the top 67% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry My Server?
These Top Rust Servers lists count My Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on My Server?
Published by My Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on My Server?
My Server uses a procedural map, which the game generates.
What settings and rules does My Server use?
The name My Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is My Server running?
My Server uses Rust network protocol 2634 and build 167058 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server?
A region is not published by My Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.191.52.146:28015.
How reliable is My Server?
Currently offline is My Server, last seen 3 days 15 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. It was first observed by Top Rust Servers on 10 October 2026.
Wipe cycle
When does My Server wipe?
The record holds too few wipes to determine My Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 9 hours ago.
Connection
What are the steps to join My Server?
To connect manually, open the console with F1 and type client.connect 95.191.52.146:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.