RS-15900Modded server
Funzone1
Online 95.216.61.213:60418 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
Coming wipes
- T− 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:34 UTC3d ago | 0 | – | running | 0 |
| Tue 15 Sep, 18:05 UTC29d ago | 1 | halved by day 1 | 25.9 days | 0 |
| Mon 14 Sep, 13:25 UTC30d ago | 1 | – | 1.2 days | 0 |
| Sun 13 Sep, 18:07 UTC31d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Funzone1?
Funzone1 is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of Funzone1?
The last seven days of player hours place Funzone1 at #15,900, in the top 72% of ranked servers.
Tags, lists, and filters
Where does Funzone1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Funzone1 among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Funzone1?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Funzone1 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Funzone1?
The map on Funzone1 is procedural, size 4,500, seed 734127336, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Funzone1 use?
The name Funzone1 does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on Funzone1?
Funzone1 uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does Funzone1 perform?
The last 48 hours saw it average 95 server fps, never going under 8. The maximum entities it carried was 114,621, covering buildings, deployables and the rest. Its memory use reached 4,245 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Funzone1?
No region is published by Funzone1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.216.61.213:60418.
Is Funzone1 currently online?
Funzone1 is online at the moment. Based on the uptime it reports, the last restart was roughly 3 days 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Funzone1?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
When does Funzone1 wipe?
With the force wipe, Funzone1 resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 3 days 12 hours ago. Its tags indicate wipes happen each month.
How to join
How can I connect to Funzone1?
Use the console: open Rust, press F1, and type client.connect 95.216.61.213:60418. Or simply click Launch Rust here; it opens the game through Steam and connects you.