RS-15899Modded server
RMS Test Server
Online EU 95.216.61.213:60427 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RMS Test Server?
RMS Test Server is showing 0 players on 25 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of RMS Test Server?
On seven-day player hours, RMS Test Server ranks #15,899 overall, in the top 72% of ranked servers and #2,504 across Europe.
Tags and filters
Where does RMS Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count RMS Test Server among their servers: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on RMS Test Server?
Published by RMS Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp25 (Max players): It has 25 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser puts it in Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on RMS Test Server?
RMS Test Server runs a procedural map of size 2,500 with seed 2104687778, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does RMS Test Server run for rules and settings?
No gather rate is given in the name RMS Test Server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on RMS Test Server?
On Linux, RMS Test Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Is RMS Test Server lag-free?
Over the last two days, it ran at an average of 213 server fps, minimum 189. The maximum entities it carried was 27,695, covering buildings, deployables and the rest. At its highest, it consumed 3,971 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for RMS Test Server?
Its EU tag is how RMS Test Server lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.216.61.213:60427 is its address.
What is the uptime of RMS Test Server?
The server RMS Test Server is currently online. Based on the uptime it reports, the last restart was roughly 16 days 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
On what schedule does RMS Test Server wipe?
The next wipe for RMS Test Server is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 33 days 8 hours ago. Monthly wipes are declared in its tags.
How to join
What are the steps to join RMS Test Server?
To connect, start Rust, hit F1, and enter client.connect 95.216.61.213:60427. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.