RS-15829Modded server
Local
Online 95.24.131.18:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Local?
On 10 slots, Local has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does Local sit in the rankings?
Ranked #15,829 on seven-day player hours, Local is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does Local show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the tags on Local?
The game's server browser reads the tags that Local publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; v2574 (Protocol): Protocol 2574 is required to join; your game must be on the same version; cs111282 (Build): The game build is 111282; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Local?
A procedural map, created by the game, is in use on Local.
What does Local run for rules and settings?
The name Local does not state a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is Local on?
Local uses Rust network protocol 2574 and build 111282 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Local?
No region is published by Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.24.131.18:28015.
How reliable is Local?
Local is online at the moment. It was first observed by Top Rust Servers on 15 October 2026.
Wipe cycle
On what schedule does Local wipe?
Too few wipes are recorded for Local to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 8 hours ago.
How to join
What are the steps to join Local?
Use the console: open Rust, press F1, and type client.connect 95.24.131.18:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.