RS-16019Modded server
myserver
Offline 95.24.164.244:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is myserver?
myserver is offline at this moment; the last signal was 12 days 10 hours ago.
How is myserver ranked?
The last seven days of player hours place myserver at #16,019, in the top 69% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry myserver?
These Top Rust Servers lists include myserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags myserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on myserver?
A procedural map, created by the game, is in use on myserver.
What does myserver run for rules and settings?
The name myserver does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on myserver?
myserver uses Rust network protocol 2633 and build 163207 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of myserver?
A region is not published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.24.164.244:28015.
Is myserver currently online?
Currently offline is myserver, last seen 12 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
How often does myserver wipe?
Too few wipes are recorded for myserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 17 hours ago.
Connection
What is the process to join myserver?
To connect, start Rust, hit F1, and enter client.connect 95.24.164.244:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.