RS-15090Modded server
my test server
Offline 95.25.139.76:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on my test server?
Currently, my test server is offline; the last sighting was 24 days 2 hours ago.
How is my test server ranked?
The last seven days of player hours place my test server at #15,090, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry my test server?
These Top Rust Servers lists count my test server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on my test server?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags my test server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on my test server?
my test server uses a procedural map, which the game generates.
What does my test server run for rules and settings?
No gather rate is given in the name my test server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is my test server on?
On Windows, my test server operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can my test server be found?
No region is published by my test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.25.139.76:28015 is its address.
How reliable is my test server?
The server my test server is down at the moment, with its last appearance 24 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe cycle
What can you expect on wipe day on my test server?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does my test server wipe?
Too few wipes are recorded for my test server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 8 hours ago.
Connection
What is the process to join my test server?
Use the console: open Rust, press F1, and type client.connect 95.25.139.76:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.