RS-14495Modded server
myserver
Offline 95.25.199.154:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on myserver?
myserver is offline at this moment; the last signal was 8 days 7 hours ago.
What is the ranking of myserver?
The last seven days of player hours place myserver at #14,495, in the top 65% of ranked servers.
Tags, lists, and filters
Where does myserver appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find myserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on myserver?
myserver uses a procedural map, which the game generates.
What settings and rules does myserver use?
The name myserver does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is myserver running?
Rust network protocol 2634 and build 166652 is what myserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can myserver be found?
A region is not published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.25.199.154:28015.
What is the uptime of myserver?
The server myserver is down at the moment, with its last appearance 8 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 5 October 2026.
Wipe cycle
When does myserver wipe?
The record holds too few wipes to determine myserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 10 hours ago.
Joining the server
How can I connect to myserver?
To connect manually, open the console with F1 and type client.connect 95.25.199.154:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.