RS-13998Modded server
Testing server
Offline 95.26.136.215:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Testing server?
Currently, Testing server is offline; the last sighting was 26 days 1 hours ago.
What is the ranking of Testing server?
The last seven days of player hours place Testing server at #13,998, in the top – of ranked servers.
Tags, lists, and filters
Where does Testing server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testing server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Testing server?
Published by Testing server for the game's server browser to read: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp1 (Max players): Player slots: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What settings and rules does Testing server use?
No gather rate is given in the name Testing server. There is no published group limit. hardcore is the game mode, Facepunch's toughest setting. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on Testing server?
Testing server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Testing server?
No region is published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.26.136.215:28015.
What is the uptime of Testing server?
The server Testing server is down at the moment, with its last appearance 26 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe details
On what schedule does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 1 hours ago.
Joining the server
What is the process to join Testing server?
To connect, start Rust, hit F1, and enter client.connect 95.26.136.215:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.