RS-14548Modded server
Testing server
Offline 95.26.136.225:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:01 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testing server?
Testing server is offline at this moment; the last signal was 14 days 21 hours ago.
Where does Testing server sit in the rankings?
On player hours across seven days, Testing server is #14,548, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does Testing server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which settings and rules apply on Testing server?
You will not find a gather rate in the name Testing server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is Testing server on?
Rust network protocol 2633 and build 165217 is what Testing server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Testing server?
No region is published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.136.225:28015.
How reliable is Testing server?
Currently offline is Testing server, last seen 14 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe schedule
What can you expect on wipe day on Testing server?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 23 hours ago.
How to join
What is the process to join Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.136.225:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.