RS-14458Modded server
Testing server
Offline 95.26.136.240:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testing server?
Testing server is offline at this moment; the last signal was 26 days 9 hours ago.
Where does Testing server sit in the rankings?
The last seven days of player hours place Testing server at #14,458, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Testing server?
These Top Rust Servers lists include Testing server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Testing server?
The game's server browser reads the tags that Testing server publishes: gmhardcore (Game mode): Hardcore ruleset, which is harsher; mp1 (Max players): Player slots: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Testing server?
Testing server uses a procedural map, which the game generates.
What does Testing server run for rules and settings?
The name Testing server does not state a gather rate. A group limit is not made public. It runs hardcore, Facepunch's toughest setting. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is Testing server on?
Testing server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Testing server?
There is no region published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.26.136.240:28015 is its address.
How reliable is Testing server?
Testing server is offline now; the last time it was seen was 26 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe cycle
How often does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 9 hours ago.
Joining the server
How can I connect to Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.136.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.