RS-12835Modded server
Testing server
Offline 95.26.136.88:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Testing server?
Currently, Testing server is offline; the last sighting was 29 days 3 hours ago.
How is Testing server ranked?
The last seven days of player hours place Testing server at #12,835, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Testing server?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp1 (Max players): It has 1 slots; ts0 (Group limit): The team system is disabled; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Testing server?
A procedural map, created by the game, is in use on Testing server.
What does Testing server run for rules and settings?
You will not find a gather rate in the name Testing server. A group limit is not made public. You play hardcore, Facepunch's toughest setting. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is Testing server on?
Testing server uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Testing server?
No region is published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.26.136.88:28015.
How reliable is Testing server?
The server Testing server is down at the moment, with its last appearance 29 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe details
On what schedule does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 4 hours ago.
Connection
What are the steps to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.136.88:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.