RS-13273Modded server
Testing server
Offline 95.26.137.203:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 08:59 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Testing server?
Currently, Testing server is offline; the last sighting was 26 days 16 hours ago.
How is Testing server ranked?
The last seven days of player hours place Testing server at #13,273, in the top – of ranked servers.
Tags and filters
Where does Testing server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Testing server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Testing server?
Testing server uses a procedural map, which the game generates.
What does Testing server run for rules and settings?
No gather rate is given in the name Testing server. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Testing server on?
On Windows, Testing server operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Testing server?
A region is not published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.26.137.203:28015.
How reliable is Testing server?
The server Testing server is down at the moment, with its last appearance 26 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe schedule
What happens on wipe day on Testing server?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.
When does Testing server wipe?
Not enough wipe data exists yet to identify the rhythm of Testing server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 18 hours ago.
Connection
What is the process to join Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.137.203:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.