RS-14109Modded server
Testing server
Offline 95.26.138.10:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:55 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Testing server?
Currently, Testing server is offline; the last sighting was 12 days 11 hours ago.
Where does Testing server sit in the rankings?
The last seven days of player hours place Testing server at #14,109, in the top 60% of ranked servers.
Server tags and lists
Where does Testing server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Testing server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Testing server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What settings and rules does Testing server use?
The name Testing server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Testing server running?
On Windows, Testing server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Testing server?
No region is published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.26.138.10:28015 is its address.
What is the uptime of Testing server?
Testing server is offline now; the last time it was seen was 12 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe details
What happens on wipe day on Testing server?
Recent wipes saw an average peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
When does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 12 hours ago.
How to join
How can I connect to Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.138.10:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.