RS-13671Modded server
Testing server
Offline 95.26.139.32:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Testing server?
Currently, Testing server is offline; the last sighting was 22 hours ago. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 1 players.
What is the ranking of Testing server?
On player hours across seven days, Testing server is #13,671, inside the top 62% of all ranked servers.
Tags, lists, and filters
Where does Testing server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testing server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which settings and rules apply on Testing server?
No gather rate is given in the name Testing server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Testing server?
On Windows, Testing server operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Where can Testing server be found?
A region is not published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.26.139.32:28015 is its address.
What is the uptime of Testing server?
Currently offline is Testing server, last seen 22 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe details
How often does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days ago.
How to join
How can I connect to Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.139.32:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.