RS-14490Modded server
Testing server
Offline 95.26.140.86:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Testing server?
Testing server is offline at this moment; the last signal was 16 days 23 hours ago.
Where does Testing server sit in the rankings?
The last seven days of player hours place Testing server at #14,490, in the top 61% of ranked servers.
Tags, lists, and filters
Where does Testing server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What does Testing server run for rules and settings?
The name Testing server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Testing server on?
On Windows, Testing server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the location of Testing server?
There is no region published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.140.86:28015.
Is Testing server currently online?
Currently offline is Testing server, last seen 16 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 27 September 2026.
Wipe schedule
On what schedule does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 12 hours ago.
Joining the server
What is the process to join Testing server?
To connect, start Rust, hit F1, and enter client.connect 95.26.140.86:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.