RS-15956Modded server
Testing server
Offline 95.26.141.240:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testing server?
Currently, Testing server is offline; the last sighting was 2 days ago. Over the past seven days, the average player count was 0.
Where does Testing server sit in the rankings?
On player hours across seven days, Testing server is #15,956, inside the top 71% of all ranked servers.
Server tags and lists
Where does Testing server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testing server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Testing server?
The game's server browser reads the tags that Testing server publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which settings and rules apply on Testing server?
You will not find a gather rate in the name Testing server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is Testing server running?
Rust network protocol 2634 and build 167398 is what Testing server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testing server be found?
A region is not published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.26.141.240:28015 is its address.
Is Testing server currently online?
Testing server is offline now; the last time it was seen was 2 days ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. The first time Top Rust Servers saw it was on 12 October 2026.
Wipe cycle
How often does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 18 hours ago.
Connection
What are the steps to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.141.240:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.