RS-13764Modded server
Testing server
Offline 95.26.141.92:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Testing server?
Currently, Testing server is offline; the last sighting was 6 days 4 hours ago. Its seven-day average is 0 players, with a peak of 1.
What is the ranking of Testing server?
On player hours across seven days, Testing server is #13,764, inside the top 62% of all ranked servers.
Server tags and lists
Where does Testing server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Testing server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which settings and rules apply on Testing server?
No gather rate is given in the name Testing server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Testing server running?
Testing server uses Rust network protocol 2634 and build 167058 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testing server be found?
No region is published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.26.141.92:28015 is its address.
How reliable is Testing server?
Currently offline is Testing server, last seen 6 days 4 hours ago. It spent 0 of the last 120 hours online across 5 days, giving 0% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe cycle
When does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 5 hours ago.
How to join
What are the steps to join Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.141.92:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.