RS-14326Modded server
Testing server
Offline 95.26.144.163:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Testing server?
Testing server is offline at this moment; the last signal was 17 days 16 hours ago.
What is the ranking of Testing server?
Ranked #14,326 on seven-day player hours, Testing server is in the top 61% of all ranked servers.
Server tags and lists
Where does Testing server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Testing server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Testing server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Testing server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What settings and rules does Testing server use?
No gather rate is given in the name Testing server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Testing server?
Testing server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Testing server?
No region is published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.26.144.163:28015 is its address.
How reliable is Testing server?
Currently offline is Testing server, last seen 17 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 26 September 2026.
Wipe schedule
How often does Testing server wipe?
Not enough wipe data exists yet to identify the rhythm of Testing server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 17 hours ago.
How to join
What are the steps to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.144.163:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.