RS-13247Modded server
Testing server
Offline 95.26.144.77:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testing server?
Testing server is offline at this moment; the last signal was 24 days 3 hours ago.
How is Testing server ranked?
Ranked #13,247 on seven-day player hours, Testing server is in the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Testing server?
These Top Rust Servers lists include Testing server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Testing server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Testing server?
Testing server uses a procedural map, which the game generates.
What does Testing server run for rules and settings?
You will not find a gather rate in the name Testing server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is Testing server running?
On Windows, Testing server operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Testing server?
There is no region published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.144.77:28015.
Is Testing server currently online?
Testing server is offline now; the last time it was seen was 24 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe details
When does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 13 hours ago.
Connection
How can I connect to Testing server?
To connect, start Rust, hit F1, and enter client.connect 95.26.144.77:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.