RS-13961Modded server
Testing server
Offline 95.26.144.93:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Testing server?
Currently, Testing server is offline; the last sighting was 27 days 2 hours ago.
Where does Testing server sit in the rankings?
The last seven days of player hours place Testing server at #13,961, in the top – of ranked servers.
Server tags and lists
Where does Testing server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Testing server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmhardcore (Game mode): It uses the harsher hardcore ruleset; mp1 (Max players): Player slots: 1; ts0 (Group limit): No teams are allowed; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Testing server?
Testing server uses a procedural map, which the game generates.
Which settings and rules apply on Testing server?
You will not find a gather rate in the name Testing server. There is no published group limit. hardcore is the game mode, Facepunch's most challenging mode. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is Testing server on?
Rust network protocol 2633 and build 163794 is what Testing server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testing server be found?
A region is not published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.26.144.93:28015.
What is the uptime of Testing server?
Testing server is offline now; the last time it was seen was 27 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe schedule
When does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 18 hours ago.
Joining the server
How can I connect to Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.144.93:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.