RS-13215Modded server
Testing server
Offline 95.26.145.27:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testing server?
Testing server is offline at this moment; the last signal was 21 days 7 hours ago.
Where does Testing server sit in the rankings?
On player hours across seven days, Testing server is #13,215, inside the top 57% of all ranked servers.
Tags, lists, and filters
Where does Testing server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Testing server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Testing server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Testing server?
No gather rate is given in the name Testing server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is Testing server running?
On Windows, Testing server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Testing server?
A region is not published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.26.145.27:28015 is its address.
Is Testing server currently online?
Testing server is offline now; the last time it was seen was 21 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 22 September 2026.
Wipe cycle
How often does Testing server wipe?
The record holds too few wipes to determine Testing server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 8 hours ago.
Joining the server
What is the process to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.145.27:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.