RS-13340Modded server
Testing server
Offline 95.26.145.6:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testing server?
Currently, Testing server is offline; the last sighting was 27 days 22 hours ago.
How is Testing server ranked?
Ranked #13,340 on seven-day player hours, Testing server is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Testing server?
These Top Rust Servers lists count Testing server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Testing server?
The game's server browser reads the tags that Testing server publishes: gmhardcore (Game mode): Hardcore ruleset, which is harsher; mp1 (Max players): It has 1 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Testing server?
Testing server uses a procedural map, which the game generates.
What settings and rules does Testing server use?
You will not find a gather rate in the name Testing server. A group limit is not made public. hardcore is the game mode, Facepunch's most challenging mode. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Testing server on?
On Windows, Testing server operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
Where can Testing server be found?
There is no region published by Testing server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.26.145.6:28015.
What is the uptime of Testing server?
The server Testing server is down at the moment, with its last appearance 27 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe schedule
On what schedule does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 5 hours ago.
How to join
What is the process to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.145.6:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.