RS-13262Modded server
Testing server
Offline 95.26.147.207:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testing server?
Currently, Testing server is offline; the last sighting was 26 days 23 hours ago.
How is Testing server ranked?
The last seven days of player hours place Testing server at #13,262, in the top – of ranked servers.
Tags and filters
Where does Testing server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testing server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Testing server?
Published by Testing server for the game's server browser to read: gmhardcore (Game mode): Hardcore ruleset, which is harsher; mp1 (Max players): There are 1 slots; ts0 (Group limit): The team system is disabled; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Testing server?
A procedural map, created by the game, is in use on Testing server.
What settings and rules does Testing server use?
No gather rate is given in the name Testing server. A group limit is not made public. hardcore is the game mode, Facepunch's toughest setting. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Testing server running?
Testing server uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testing server be found?
A region is not published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.26.147.207:28015 is its address.
Is Testing server currently online?
The server Testing server is down at the moment, with its last appearance 26 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
On what schedule does Testing server wipe?
Not enough wipe data exists yet to identify the rhythm of Testing server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days ago.
Connection
What is the process to join Testing server?
To connect manually, open the console with F1 and type client.connect 95.26.147.207:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.