RS-13269Modded server
Testing server
Offline 95.26.147.40:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Testing server?
Testing server is offline at this moment; the last signal was 24 days 14 hours ago.
Where does Testing server sit in the rankings?
Ranked #13,269 on seven-day player hours, Testing server is in the top – of all ranked servers.
Server tags and lists
Where does Testing server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Testing server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Testing server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Testing server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Testing server?
A procedural map, created by the game, is in use on Testing server.
Which settings and rules apply on Testing server?
You will not find a gather rate in the name Testing server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is Testing server on?
Rust network protocol 2633 and build 164530 is what Testing server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Testing server?
There is no region published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.26.147.40:28015.
Is Testing server currently online?
The server Testing server is down at the moment, with its last appearance 24 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe cycle
How often does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 14 hours ago.
Connection
What is the process to join Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.147.40:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.