RS-13778Modded server
Testing server
Offline 95.26.147.58:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Testing server?
Currently, Testing server is offline; the last sighting was 8 days 5 hours ago.
How is Testing server ranked?
The last seven days of player hours place Testing server at #13,778, in the top 61% of ranked servers.
Server tags and lists
Where does Testing server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Testing server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which settings and rules apply on Testing server?
The name Testing server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is Testing server on?
Rust network protocol 2634 and build 166652 is what Testing server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Testing server be found?
A region is not published by Testing server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.26.147.58:28015.
Is Testing server currently online?
The server Testing server is down at the moment, with its last appearance 8 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe details
On what schedule does Testing server wipe?
Too few wipes are recorded for Testing server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 6 hours ago.
Joining the server
How can I connect to Testing server?
Use the console: open Rust, press F1, and type client.connect 95.26.147.58:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.