RS-16000Modded server
My Server
Offline 95.30.250.3:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server?
My Server is offline at this moment; the last signal was 9 days 11 hours ago.
Where does My Server sit in the rankings?
On player hours across seven days, My Server is #16,000, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does My Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find My Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server?
The game's server browser reads the tags that My Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on My Server?
A procedural map, created by the game, is in use on My Server.
Which settings and rules apply on My Server?
The name My Server does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is My Server on?
Rust network protocol 2633 and build 163407 is what My Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server?
A region is not published by My Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 95.30.250.3:28015.
How reliable is My Server?
Currently offline is My Server, last seen 9 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 4 October 2026.
Wipe schedule
How often does My Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 36 days ago.
How to join
What are the steps to join My Server?
To connect manually, open the console with F1 and type client.connect 95.30.250.3:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.