RS-15110Modded server
Blood staging test
Offline 95.31.252.99:28215 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Blood staging test?
Blood staging test is offline at this moment; the last signal was 12 days 12 hours ago.
Where does Blood staging test sit in the rankings?
The last seven days of player hours place Blood staging test at #15,110, in the top 64% of ranked servers.
Tags, lists, and filters
Where does Blood staging test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Blood staging test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Blood staging test?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166465 (Build): Running game build 166465; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Blood staging test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Blood staging test?
Blood staging test uses a procedural map, which the game generates.
Which settings and rules apply on Blood staging test?
You will not find a gather rate in the name Blood staging test. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on Blood staging test?
Blood staging test uses Rust network protocol 2634 and build 166465 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Blood staging test?
No region is published by Blood staging test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.31.252.99:28215.
How reliable is Blood staging test?
The server Blood staging test is down at the moment, with its last appearance 12 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe schedule
How often does Blood staging test wipe?
Not enough wipe data exists yet to identify the rhythm of Blood staging test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 18 hours ago.
Connection
How can I connect to Blood staging test?
To connect manually, open the console with F1 and type client.connect 95.31.252.99:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly.