RS-14143Modded server
Development Server
Offline 95.47.113.106:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 14:49 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Development Server?
Currently, Development Server is offline; the last sighting was 23 days 7 hours ago.
How is Development Server ranked?
The last seven days of player hours place Development Server at #14,143, in the top – of ranked servers.
Server tags and lists
Where does Development Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Development Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Development Server?
A procedural map, created by the game, is in use on Development Server.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is inactive.
Server details
What is the Rust version on Development Server?
Development Server uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Development Server?
A region is not published by Development Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.47.113.106:28015.
Is Development Server currently online?
Currently offline is Development Server, last seen 23 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe schedule
What happens on wipe day on Development Server?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.
On what schedule does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 9 hours ago.
How to join
How can I connect to Development Server?
To connect, start Rust, hit F1, and enter client.connect 95.47.113.106:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.