RS-15924Modded server
myserver
Offline 95.52.87.50:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on myserver?
myserver is offline at this moment; the last signal was 15 days 12 hours ago.
How is myserver ranked?
The last seven days of player hours place myserver at #15,924, in the top 67% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry myserver?
These Top Rust Servers lists include myserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on myserver?
gmrust (Game mode): Standard survival, as in Rust; mp6 (Max players): Player slots: 6; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags myserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on myserver?
myserver uses a procedural map, which the game generates.
Which settings and rules apply on myserver?
The name myserver does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is myserver on?
On Windows, myserver operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for myserver?
A region is not published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 95.52.87.50:28015.
What is the uptime of myserver?
The server myserver is down at the moment, with its last appearance 15 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe schedule
When does myserver wipe?
Too few wipes are recorded for myserver to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 13 hours ago.
How to join
How can I connect to myserver?
To connect manually, open the console with F1 and type client.connect 95.52.87.50:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.