RS-12890Modded server
nameserver
Offline 95.72.17.142:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 29 days 18 hours ago.
How is nameserver ranked?
Ranked #12,890 on seven-day player hours, nameserver is in the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is nameserver running?
Rust network protocol 2633 and build 163794 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.72.17.142:28015.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 29 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 19 hours ago.
How to join
How can I connect to nameserver?
To connect manually, open the console with F1 and type client.connect 95.72.17.142:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.