RS-5927Modded server
TEST
Offline 95.84.199.42:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:24 UTC2d ago | – | – | – | 3 |
| Sat 10 Oct, 14:37 UTC3d ago | – | – | – | 2 |
| Sat 10 Oct, 13:26 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 20:23 UTC4d ago | – | – | – | 2 |
| Fri 9 Oct, 17:51 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 15:34 UTC4d ago | – | – | – | 2 |
| Thu 8 Oct, 11:46 UTC5d ago | – | – | – | 1 |
| Wed 7 Oct, 13:39 UTC6d ago | 2 | – | 0.9 days | 2 |
| Sun 27 Sep, 08:05 UTC17d ago | 2 | – | 10.2 days | 0 |
| Thu 24 Sep, 19:30 UTC19d ago | 3 | held half | 2.5 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST?
TEST is offline at this moment; the last signal was 12 hours ago. A seven-day average of 1 players was reached, peaking at 3.
What is the ranking of TEST?
Ranked #5,927 on seven-day player hours, TEST is in the top 27% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TEST?
On these Top Rust Servers lists you will find TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
Which settings and rules apply on TEST?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on TEST?
Rust network protocol 2634 and build 166652 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.84.199.42:28015.
What is the uptime of TEST?
Currently offline is TEST, last seen 12 hours ago. Across the last 7 full days, it was online for 37 of 168 hours, or 22%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe schedule
How often does TEST wipe?
No wipe schedule exists on TEST: it rebuilds its world every few hours, and those resets are not wipes.
Joining the server
What are the steps to join TEST?
To connect manually, open the console with F1 and type client.connect 95.84.199.42:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.