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Live Servers11,452 Players34,594 Populated3,060 Fresh wipes · 3h73 Scanevery 5 min

RS-6274Modded server

Rust Solo - Seven Nights

Offline 95.90.189.103:28025 checked 1d ago

moddedoxidepve
Connect
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#6,274
top 28%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:02 UTC3d ago 1 – running 0
Fri 9 Oct, 21:54 UTC4d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rust Solo - Seven Nights?

Rust Solo - Seven Nights is offline at this moment; the last signal was 37 hours ago. A seven-day average of 1 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.

How is Rust Solo - Seven Nights ranked?

The last seven days of player hours place Rust Solo - Seven Nights at #6,274, in the top 28% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Rust Solo - Seven Nights?

On these Top Rust Servers lists you will find Rust Solo - Seven Nights: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rust Solo - Seven Nights?

The game's server browser reads the tags that Rust Solo - Seven Nights publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Rust Solo - Seven Nights?

Rust Solo - Seven Nights uses a procedural map, which the game generates.

What does Rust Solo - Seven Nights run for rules and settings?

The name Rust Solo - Seven Nights does not state a gather rate. The group limit is the game's default of 8 players. You play pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.

Server info

What version is Rust Solo - Seven Nights running?

Rust Solo - Seven Nights uses Rust network protocol 2634 and build 167398 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rust Solo - Seven Nights be found?

There is no region published by Rust Solo - Seven Nights. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.90.189.103:28025 is its address.

What is the uptime of Rust Solo - Seven Nights?

Currently offline is Rust Solo - Seven Nights, last seen 37 hours ago. It spent 27 of the last 96 hours online across 4 days, giving 28% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.

Wipe schedule

What can you expect on wipe day on Rust Solo - Seven Nights?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

When does Rust Solo - Seven Nights wipe?

Not enough wipe data exists yet to identify the rhythm of Rust Solo - Seven Nights. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 14 hours ago.

How to join

What are the steps to join Rust Solo - Seven Nights?

To connect manually, open the console with F1 and type client.connect 95.90.189.103:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players It has 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.