RS-16539Modded server
Local Rust
Offline 96.242.128.27:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local Rust?
Currently, Local Rust is offline; the last sighting was 18 days 20 hours ago.
What is the ranking of Local Rust?
On player hours across seven days, Local Rust is #16,539, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local Rust?
These Top Rust Servers lists count Local Rust among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Rust publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Local Rust?
A procedural map, created by the game, is in use on Local Rust.
What does Local Rust run for rules and settings?
You will not find a gather rate in the name Local Rust. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is inactive.
Server details
What is the Rust version on Local Rust?
Local Rust uses Rust network protocol 2633 and build 163207 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Local Rust be found?
A region is not published by Local Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 96.242.128.27:28015.
Is Local Rust currently online?
Currently offline is Local Rust, last seen 18 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does Local Rust wipe?
The record holds too few wipes to determine Local Rust's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 3 hours ago.
Connection
What is the process to join Local Rust?
To connect manually, open the console with F1 and type client.connect 96.242.128.27:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.