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Live Servers11,678 Players77,568 Populated4,018 Fresh wipes · 3h166 Scanevery 5 min

RS-14788Modded server

RUSTFALL | Zombie Apocalypse

Online 97.98.224.207:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#14,788
top 67%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW12d ago 1 – running 1
Thu 1 Oct, 12:12 UTC13d ago 1 – 0.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RUSTFALL | Zombie Apocalypse?

On 20 slots, RUSTFALL | Zombie Apocalypse has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 0 players.

How is RUSTFALL | Zombie Apocalypse ranked?

On player hours across seven days, RUSTFALL | Zombie Apocalypse is #14,788, inside the top 67% of all ranked servers.

Server tags and lists

Where does RUSTFALL | Zombie Apocalypse appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RUSTFALL | Zombie Apocalypse: Top modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RUSTFALL | Zombie Apocalypse?

gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags RUSTFALL | Zombie Apocalypse publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on RUSTFALL | Zombie Apocalypse?

A procedural map of size 2,500 with seed 12345, created by the game, is in use on RUSTFALL | Zombie Apocalypse. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on RUSTFALL | Zombie Apocalypse?

The name RUSTFALL | Zombie Apocalypse does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.

Server info

What version is RUSTFALL | Zombie Apocalypse running?

Rust network protocol 2634 and build 166586 is what RUSTFALL | Zombie Apocalypse runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of RUSTFALL | Zombie Apocalypse?

No region is published by RUSTFALL | Zombie Apocalypse. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 97.98.224.207:28015.

What is the uptime of RUSTFALL | Zombie Apocalypse?

Right now, RUSTFALL | Zombie Apocalypse is up and running. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 23 September 2026.

Wipe details

What can you expect on wipe day on RUSTFALL | Zombie Apocalypse?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 2 hours in.

On what schedule does RUSTFALL | Zombie Apocalypse wipe?

The record holds too few wipes to determine RUSTFALL | Zombie Apocalypse's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 20 hours ago.

How to join

How can I connect to RUSTFALL | Zombie Apocalypse?

Use the console: open Rust, press F1, and type client.connect 97.98.224.207:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players It has 20 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.