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Live Servers11,744 Players83,544 Populated4,177 Fresh wipes · 3h180 Scanevery 5 min

RS-16226Modded server

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 19d ago

moddedcarbon
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#16,226
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:39 UTC19d ago 0 – running 0
Thu 24 Sep, 14:31 UTC20d ago 0 – 0.6 days 0
Thu 17 Sep, 01:42 UTC27d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Chrayntopia-dev?

Chrayntopia-dev is offline at this moment; the last signal was 19 days 12 hours ago.

How is Chrayntopia-dev ranked?

On player hours across seven days, Chrayntopia-dev is #16,226, inside the top 71% of all ranked servers.

Server tags and lists

Where does Chrayntopia-dev appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Chrayntopia-dev: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Chrayntopia-dev?

gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon are the tags Chrayntopia-dev publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Chrayntopia-dev?

Chrayntopia-dev runs a procedural map of size 4,250 with seed 2026832128, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on Chrayntopia-dev?

You will not find a gather rate in the name Chrayntopia-dev. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Chrayntopia-dev?

Rust network protocol 2633 and build 165217 is what Chrayntopia-dev runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Chrayntopia-dev?

A region is not published by Chrayntopia-dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 98.142.0.118:28015 is its address.

How reliable is Chrayntopia-dev?

The server Chrayntopia-dev is down at the moment, with its last appearance 19 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on Chrayntopia-dev?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does Chrayntopia-dev wipe?

There is no way to predict the next wipe on Chrayntopia-dev, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 13 hours ago.

How to join

How can I connect to Chrayntopia-dev?

Use the console: open Rust, press F1, and type client.connect 98.142.0.118:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players It has 0 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.