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Live Servers11,448 Players34,393 Populated2,986 Fresh wipes · 3h96 Scanevery 5 min

RS-13665Modded server

RUSTARDED Zombie Hell Hordes • US

Online 98.247.137.177:30015 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 42
0% full
7-day average
0
peak 1
Rank
#13,665
top 62%
Last wipe
13d ago
biweekly schedule
Next wipe
T− 11h
Thu 15 Oct, 18:21 UTC
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 11h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 11hThu 15 Oct, 18:21 UTC
  2. T− 14d 11hThu 29 Oct, 18:21 UTC
  3. T− 21d 12hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 11hThu 12 Nov, 18:21 UTC
  5. T− 42d 11hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 1 – running 0
Thu 17 Sep, 18:23 UTC27d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RUSTARDED Zombie Hell Hordes • US?

On 42 slots, RUSTARDED Zombie Hell Hordes • US has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 0 players.

How is RUSTARDED Zombie Hell Hordes • US ranked?

On player hours across seven days, RUSTARDED Zombie Hell Hordes • US is #13,665, inside the top 62% of all ranked servers.

Tags, lists, and filters

Where does RUSTARDED Zombie Hell Hordes • US show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count RUSTARDED Zombie Hell Hordes • US among their servers: Top modded Rust servers, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RUSTARDED Zombie Hell Hordes • US?

The game's server browser reads the tags that RUSTARDED Zombie Hell Hordes • US publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp42 (Max players): Player slots: 42; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on RUSTARDED Zombie Hell Hordes • US?

A procedural map of size 2,000 with seed 1337, created by the game, is in use on RUSTARDED Zombie Hell Hordes • US. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Bwana Dik.

What settings and rules does RUSTARDED Zombie Hell Hordes • US use?

You will not find a gather rate in the name RUSTARDED Zombie Hell Hordes • US. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is RUSTARDED Zombie Hell Hordes • US running?

RUSTARDED Zombie Hell Hordes • US uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does RUSTARDED Zombie Hell Hordes • US perform?

The last 48 hours saw it average 169 server fps, never going under 122. The maximum entities it carried was 51,676, covering buildings, deployables and the rest. Its memory use reached 5,119 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of RUSTARDED Zombie Hell Hordes • US?

Its name points to North America, but RUSTARDED Zombie Hell Hordes • US publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 98.247.137.177:30015.

Is RUSTARDED Zombie Hell Hordes • US currently online?

Right now, RUSTARDED Zombie Hell Hordes • US is up and running. The uptime it gives suggests a restart around 3 days 16 hours ago. It spent 142 of the last 168 hours online across 7 days, giving 85% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RUSTARDED Zombie Hell Hordes • US?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

How often does RUSTARDED Zombie Hell Hordes • US wipe?

Its tag guides the prediction because the record holds too few wipes to confirm RUSTARDED Zombie Hell Hordes • US's schedule. On Thursday 15 October at 18:21 UTC, the next wipe is anticipated. Its world was last replaced 13 days 12 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

What is the process to join RUSTARDED Zombie Hell Hordes • US?

To connect manually, open the console with F1 and type client.connect 98.247.137.177:30015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/dxQB3h2TvB.

Spectrum

Server tags

What each one means.

Published as mp42,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp42
Max players Player slots: 42.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.