RS-15272Modded server
THOR
Offline 98.97.38.6:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is THOR?
THOR is offline at this moment; the last signal was 3 days 11 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of THOR?
On player hours across seven days, THOR is #15,272, inside the top 70% of all ranked servers.
Tags and filters
Where does THOR show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count THOR among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on THOR?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): It has 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags THOR publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on THOR?
A procedural map, created by the game, is in use on THOR.
Which settings and rules apply on THOR?
The name THOR does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is THOR on?
On Linux, THOR operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the location of THOR?
A region is not published by THOR. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 98.97.38.6:28015 is its address.
What is the uptime of THOR?
The server THOR is down at the moment, with its last appearance 3 days 11 hours ago. Across the last 4 full days, it was online for 27 of 96 hours, or 28%. It was first observed by Top Rust Servers on 20 October 2026.
Wipe schedule
On what schedule does THOR wipe?
Too few wipes are recorded for THOR to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 12 hours ago.
Connection
What is the process to join THOR?
To connect manually, open the console with F1 and type client.connect 98.97.38.6:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.