RS-13389Community server
The Island | Build & Combat Practice
Online NA 99.235.133.57:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is The Island | Build & Combat Practice?
The Island | Build & Combat Practice is showing 0 players on 20 slots right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 03:00 UTC, when it averaged 1 players.
What is the ranking of The Island | Build & Combat Practice?
In North America, The Island | Build & Combat Practice is #1,425 on seven-day player hours, with #13,389 overall and a top 61% position among ranked servers.
Server tags and lists
Where does The Island | Build & Combat Practice show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include The Island | Build & Combat Practice: Best Rust aim training servers, Best Rust build servers, Rust creative and build servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on The Island | Build & Combat Practice?
The game's server browser reads the tags that The Island | Build & Combat Practice publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^c (Creative): Creative mode: no resource gathering, build freely; ^d (Combat training): Loot is supplied for aim and PvP training; ^k (Build server): Build and test base designs; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on The Island | Build & Combat Practice?
A procedural map of size 4,000 with seed 481981, created by the game, is in use on The Island | Build & Combat Practice. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does The Island | Build & Combat Practice run for rules and settings?
You will not find a gather rate in the name The Island | Build & Combat Practice. Groups use the default maximum of 8 players. You play combat training, loot is provided for aim and PvP practice. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is The Island | Build & Combat Practice running?
Rust network protocol 2634 and build 167781 is what The Island | Build & Combat Practice runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
How well does The Island | Build & Combat Practice perform?
The last 48 hours saw it average 106 server fps, never going under 43. At its peak, it held 94,150 entities: everything from buildings to deployables and more. Memory usage peaked at 2,412 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for The Island | Build & Combat Practice?
The Island | Build & Combat Practice uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 99.235.133.57:28015.
Is The Island | Build & Combat Practice currently online?
Right now, The Island | Build & Combat Practice is up and running. The uptime it gives suggests a restart around 12 hours ago. Its first appearance in Top Rust Servers was on 14 October 2026.
Wipe schedule
On what schedule does The Island | Build & Combat Practice wipe?
Too few wipes are recorded for The Island | Build & Combat Practice to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 hours ago.
Connection
How can I connect to The Island | Build & Combat Practice?
To connect, start Rust, hit F1, and enter client.connect 99.235.133.57:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.