RS-10519Modded server
Test Server
Offline 99.252.41.209:58838 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:19 UTC13d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:50 UTC14d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC16d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC17d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 08:19 UTC20d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 16:17 UTC21d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC22d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC26d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC26d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 08:41 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 23:55 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 12:51 UTC28d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test Server?
Test Server is offline at this moment; the last signal was 2 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 10:00 UTC, with an average of 1 players.
What is the ranking of Test Server?
The last seven days of player hours place Test Server at #10,519, in the top 47% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test Server?
These Top Rust Servers lists include Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): There are 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs167921 (Build): Running game build 167921; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Test Server?
A procedural map, created by the game, is in use on Test Server.
What does Test Server run for rules and settings?
The name Test Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
Server info
What Rust version is Test Server on?
On Windows, Test Server operates Rust network protocol 2635 and build 167921. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test Server be found?
No region is published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 99.252.41.209:58838.
Is Test Server currently online?
Currently offline is Test Server, last seen 2 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Test Server?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Test Server wipe?
No next wipe can be predicted for Test Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 2 hours ago.
Connection
How can I connect to Test Server?
To connect, start Rust, hit F1, and enter client.connect 99.252.41.209:58838. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.