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Live Servers11,608 Players66,360 Populated3,769 Fresh wipes · 3h137 Scanevery 5 min

RS-10519Modded server

Test Server

Offline 99.252.41.209:58838 checked 2h ago

moddedcarbon
Connect
Players now
1/ ?
7-day average
1
peak 1
Rank
#10,519
top 47%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75114:0010:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:19 UTC13d ago 1 – running 1
Wed 30 Sep, 02:50 UTC14d ago 1 – 1.3 days 1
Mon 28 Sep, 12:35 UTC16d ago 1 – 1.6 days 1
Sat 26 Sep, 19:19 UTC17d ago 1 – 1.7 days 1
Thu 24 Sep, 08:19 UTC20d ago 1 – 2.5 days 1
Tue 22 Sep, 16:17 UTC21d ago 1 – 1.7 days 1
Mon 21 Sep, 14:35 UTC22d ago 1 – 1.1 days 1
Fri 18 Sep, 12:38 UTC26d ago 1 held half 3.1 days 1
Fri 18 Sep, 04:43 UTC26d ago 1 – 0.3 days 1
Thu 17 Sep, 17:47 UTC26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Test Server?

Test Server is offline at this moment; the last signal was 2 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 10:00 UTC, with an average of 1 players.

What is the ranking of Test Server?

The last seven days of player hours place Test Server at #10,519, in the top 47% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Test Server?

These Top Rust Servers lists include Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test Server?

gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): There are 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): This server runs protocol 2635; match it to connect; cs167921 (Build): Running game build 167921; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Test Server?

A procedural map, created by the game, is in use on Test Server.

What does Test Server run for rules and settings?

The name Test Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.

Server info

What Rust version is Test Server on?

On Windows, Test Server operates Rust network protocol 2635 and build 167921. Joining requires matching protocols, and Steam updates your game automatically.

Where can Test Server be found?

No region is published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 99.252.41.209:58838.

Is Test Server currently online?

Currently offline is Test Server, last seen 2 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Test Server?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Test Server wipe?

No next wipe can be predicted for Test Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 2 hours ago.

Connection

How can I connect to Test Server?

To connect, start Rust, hit F1, and enter client.connect 99.252.41.209:58838. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs167921,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players There are 0 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol This server runs protocol 2635; match it to connect.
cs167921
Build Running game build 167921.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.