RS-15974Modded server
CoRust
Offline 99.70.200.77:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on CoRust?
CoRust is offline at this moment; the last signal was 9 days 3 hours ago.
How is CoRust ranked?
On player hours across seven days, CoRust is #15,974, inside the top 71% of all ranked servers.
Server tags and lists
Where does CoRust show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include CoRust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on CoRust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags CoRust publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on CoRust?
CoRust uses a procedural map, which the game generates.
What does CoRust run for rules and settings?
You will not find a gather rate in the name CoRust. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is CoRust on?
CoRust uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for CoRust?
No region is published by CoRust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 99.70.200.77:28015.
What is the uptime of CoRust?
The server CoRust is down at the moment, with its last appearance 9 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
On what schedule does CoRust wipe?
The record holds too few wipes to determine CoRust's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 9 hours ago.
Joining the server
How can I connect to CoRust?
Use the console: open Rust, press F1, and type client.connect 99.70.200.77:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.