RS-13321Community server
MyRustPrivateServer
Offline 1.183.156.185:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on MyRustPrivateServer?
Currently, MyRustPrivateServer is offline; the last sighting was 25 days 3 hours ago.
How is MyRustPrivateServer ranked?
Ranked #13,321 on seven-day player hours, MyRustPrivateServer is in the top – of all ranked servers.
Tags and filters
Where does MyRustPrivateServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count MyRustPrivateServer among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MyRustPrivateServer?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags MyRustPrivateServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on MyRustPrivateServer?
A procedural map, created by the game, is in use on MyRustPrivateServer.
What settings and rules does MyRustPrivateServer use?
The name MyRustPrivateServer does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What Rust version is MyRustPrivateServer on?
MyRustPrivateServer uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can MyRustPrivateServer be found?
A region is not published by MyRustPrivateServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 1.183.156.185:28015.
Is MyRustPrivateServer currently online?
MyRustPrivateServer is offline now; the last time it was seen was 25 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe details
How often does MyRustPrivateServer wipe?
Too few wipes are recorded for MyRustPrivateServer to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 26 days 1 hours ago.
Connection
What are the steps to join MyRustPrivateServer?
To connect, start Rust, hit F1, and enter client.connect 1.183.156.185:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.