RS-15977Community server
Local Rust Server
Offline 1.52.106.153:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Local Rust Server?
Local Rust Server is offline at this moment; the last signal was 3 days 19 hours ago. Over the past seven days, the average player count was 0.
How is Local Rust Server ranked?
Ranked #15,977 on seven-day player hours, Local Rust Server is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Rust Server?
These Top Rust Servers lists count Local Rust Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Local Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Local Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Local Rust Server?
A procedural map, created by the game, is in use on Local Rust Server.
What does Local Rust Server run for rules and settings?
You will not find a gather rate in the name Local Rust Server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is Local Rust Server running?
Local Rust Server uses Rust network protocol 2634 and build 167398 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Local Rust Server be found?
There is no region published by Local Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 1.52.106.153:28015.
How reliable is Local Rust Server?
Currently offline is Local Rust Server, last seen 3 days 19 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe cycle
When does Local Rust Server wipe?
The record holds too few wipes to determine Local Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 19 hours ago.
Joining the server
How can I connect to Local Rust Server?
To connect, start Rust, hit F1, and enter client.connect 1.52.106.153:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.