RS-16885Community server
My Local Server
Offline 1.55.21.154:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Local Server?
Currently, My Local Server is offline; the last sighting was 15 days 4 hours ago.
Where does My Local Server sit in the rankings?
The last seven days of player hours place My Local Server at #16,885, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Local Server?
These Top Rust Servers lists count My Local Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags My Local Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on My Local Server?
A procedural map, created by the game, is in use on My Local Server.
What settings and rules does My Local Server use?
You will not find a gather rate in the name My Local Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is My Local Server on?
Rust network protocol 2633 and build 163794 is what My Local Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can My Local Server be found?
A region is not published by My Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 1.55.21.154:28015.
How reliable is My Local Server?
Currently offline is My Local Server, last seen 15 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe cycle
On what schedule does My Local Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Local Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 1 hours ago.
Joining the server
How can I connect to My Local Server?
To connect, start Rust, hit F1, and enter client.connect 1.55.21.154:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.