RS-15490Community server
Test Server
Offline 1.81.182.126:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 20 days 21 hours ago.
How is Test Server ranked?
On player hours across seven days, Test Server is #15,490, inside the top 69% of all ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Test Server?
A procedural map, created by the game, is in use on Test Server.
What settings and rules does Test Server use?
No gather rate is given in the name Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What Rust version is Test Server on?
Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Test Server be found?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 1.81.182.126:28015.
Is Test Server currently online?
Currently offline is Test Server, last seen 20 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 23 September 2026.
Wipe schedule
When does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 6 hours ago.
Joining the server
What is the process to join Test Server?
To connect manually, open the console with F1 and type client.connect 1.81.182.126:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.