RS-16003Community server
John Server
Offline 101.182.89.205:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on John Server?
Currently, John Server is offline; the last sighting was 10 days 13 hours ago.
What is the ranking of John Server?
The last seven days of player hours place John Server at #16,003, in the top 70% of ranked servers.
Server tags and lists
Where does John Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find John Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on John Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags John Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on John Server?
A procedural map, created by the game, is in use on John Server.
What does John Server run for rules and settings?
You will not find a gather rate in the name John Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is John Server on?
John Server uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can John Server be found?
There is no region published by John Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 101.182.89.205:28015.
How reliable is John Server?
Currently offline is John Server, last seen 10 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
On what schedule does John Server wipe?
The record holds too few wipes to determine John Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 15 hours ago.
Joining the server
What are the steps to join John Server?
Use the console: open Rust, press F1, and type client.connect 101.182.89.205:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.